Club day yesterday and what a fantastic turnout we had, we literally ran out of tables! Anywho the big news of the day was McZermof and I returning to our GW gaming roots and playing SHADOW WAR: ARMAGEDDON. This is a relatively new release from GW which captures the real essence of the original Necromunda, and capture it it certainly does. First impressions are very positive. Firstly the models are fantastic, lots of the Regimenters already have figures kicking around their collections, however I had to start afresh. A couple of Tau boxes later and I was off. The models themselves are all plastic but they go together beautifully and I really enjoyed painting them.
With my Tau prepared I took on McZermof's Dark Angel Scouts. The first scenario we played was Kill Team Fight. Within the first couple of turns the Tau specialists had earned their pay by taking out the Scout Sergeant and another team member (unfortunately I had mistaken the weapon I used and it possibly may have been saved - on a six - rather than insta-death). However that didn't detract from the fun of the game and McZermof made a few well timed and accurate Bolter shots (including a Heavy Bolter) and the Tau scarpered.
The second game was Hit and Run. I had a special objective, which was to kill the Scout Sergeant, which I did again. Then all I had to do was run away. Unfortunately McZ picked me off as I was running for my life. A quick and terrific game.
We played two games and had lunch all before 12pm. We also gave the campaign rules a run through and although I lost both games I was able to keep up with McZ's advances, I even came out a little better off with two of my troops getting skills.
The conclusion from the 2 games so far is very positive. The game is completely silly but enormous fun. This is not for the serious tournament player but with a bunch of mates playing in a friendly atmosphere this will be a cracking game.
Mmmmmmm I wonder what my second kill team will be?
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