Saturday, 29 September 2018

Stop. Hammer Time.

So the 40K universe has always been one of my favourites to play in. I love the slightly over the top, gothic "there is only WAR" vibe. I enjoy the aliens races that exist in the universe and the slightly dystopian bureaucracy that is the Imperium of Man.

Now, I wouldn't say that I have a predilection for armies where the fluff is mostly about fire and burning heretics but other people would absolutely say that. And I do play Menoth AND Teutonic Order, so no real surprises when I went straight down the Inquisition road and decided to play Deathwatch for 40K. I've blogged them before (although not as much as I thought, apparently) but I've done as much as I can do with that army - other than a Terminator Chaplain and Terminator Librarian, both of which are on the shopping list.

When I started thinking about expanding out of Deathwatch, it was only logical that I headed towards the other arms of the Inquisition (and that train of thought wasn't hurt by Pooch lending me one of the Eisenhorn novels...) and it made sense to add a small contingent of Guard, some Inquisitors and some Grey Knights. And here are those Grey Knights.

I went with Voldus and a bodyguard of Paladins after I picked up Gripping Beast's Teutonic Command pack for my IMPETVS army and it came with the Grand Master and his Standard Bearer. And that got me thinking. Grand Masters of Space Marine Chapters should probably go into battle with their own standards, Hearthguard and other such things. And so this little detachment of silly was born.

Stop. Hammer Time. 

Voldus' Champion

Voldus' Standard
Flag detail
Voldus' Bodyguard
MEDIC! 

Grey Knight Tech Support

This collection was created as a step towards the army I've always wanted to play in 40K - a big old Inquisitorial task-force with a mix of Guardsmen, Inquisition, Imperial Agents and Space Marine specialists (i.e. Eisenhorn + Deathwatch for Xenos or Coteaz + Grey Knights for Malleus and something something I don't know yet with Greyfax) but so far, this list is not to be. And now that self-contained Rogue Trader crews are apparently going to be a thing in both Kill Team and 40K, I'd like to include those as well because again, the idea of an Inquisitor requisitioning a Rogue Trader ship to go somewhere stupid to do something absurdly dangerous is rather appealing as a narrative. 

The oddness of the model choices here is about meeting the requirements of a complete Vanguard detachment because that's now the only way I can include Grey Knights in my mixed up force list in a Matched Play situation like a competition or a pickup club game (yes, I know, Narrative exists for fluff bunnies like me but that takes organising and it doesn't lend itself to more routine gaming.) And now, with the formalising of the Battle Brothers rule and the detachment limits in the Rule of Three, I can now only ever play part of the list since having all the little bits and bobs thrown together is simply against the rules.

I was going to publish a long and tiresome rant about this but honestly, once I got to the TL;DR and realised I get it and I have no other practical solutions, I guess I just have to live with it. So with that said, I can but hope that someday we get a proper Inquisition codex that allows for mixed detachments of specific Ordos and maybe, just maybe, I get to have my super fluffy, utterly terrible, list in real life.

What's next?
Good question. I feel I need to commit to something as I'm running low on half-finished projects that the blog is helping me get done. I'm going to say the next instalment will be a completed TY Marine platoon and hopefully some WIP pics of the LAV company although that depends on if Pelarel and his airbrush can spare some time to base coat them for me! :)

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