Pelarel took up the reins this year and ran a one-day Firestorm Team Yankee event. We were 7 a-side, with the NATO forces being made up of two Marines, two West Germans, two Brits and a Dutch and the WARPAC rolling out with one Polish, one Afghansty and five Russians.
I'm not going to go into blow by blows but just a summary of each game and a couple of piccies of my ugly-ass MASSTER camo-ed LAVs hooning about the place.
Game One: Free for All against Richard (from his musings)
|Attacking across the front!|
|Wub wub wub|
|Is one platoon of LAVs enough to put down an Afghansty platoon (hint: no.)|
|So more LAVs go after the other one!|
|Just because Richard's Hinds are amazing and you should look at them|
The game turned early when two T64s went down to my Hammerheads and the third one fled. At that point, I could largely roll about the board unhindered as Richard's justifiable wariness of my HMMWV Stingers kept the Hinds at bay for a few turns. When they finally did arrive, Richard saved well and it was only my otherwise unoccupied Hammerheads shooting three of them down that solved the Hind problem. In the end, this meant I could soften up one of the Afghansty platoons with LAVs, AAVP7s, Marines and a Spooky and eventually roll in for the kill. But to be fair, I had to kill the Afghansty to a man to take the Objective with a very badly mauled Marine platoon that was only just left in good spirits. A great game and a good way to start the day.
Game Two: Hasty Attack against Bob
|How it started...|
|...and how it ended|
9 T64s is a hard ask for an army like mine when I have a limited supply of primarily ambush AT weapons. I got lucky and got two T64s with ITOWs from ambush and got 5 T64s under the template with cluster bombs in my second turn. I thought, yep, this should be fine. Then Bob made saves on 6s. And not for the first time. After I lost a bunch of LAVs and Bob lost a few T64s in close combat with Marines, I managed to ram four platoons onto the Objective on Bob's side of the board knowing he basically had to drive all his remaining tanks over to contest or I won.
And then for a bunch of turns he shot at my Hammerheads and ITOW HMMWVs and I shot at his T64s. I got one, and eventually he got the rest of my AT weapons - that man was rolling saves like a BOSS. It was a hilarious game and a good contest to pit a light armoured company against the best of the WARPAC.
Game Three: Bridgehead (it's not Cauldron) against Reg
|T64s are too late!|
In the end, NATO scored an operational victory in the campaign, having made a run on Berlin (thanks in no small part to yours truly throwing back the Afghansty in round one) and successfully prevented the WARPAC from breaking out of Germany. Pel ran a great campaign and his dice for NATO counter attacks definitely helped us out more than a little! We're planning on trying a followup from STRIPES next year to carry on the silliness.
On a completely not related to the event note, I also tried out some Amera Plastic Mouldings hills under my base cloth yesterday. Very nice. They sit well under a fleece base cloth and hold onto the board well enough. I got a couple of the little ones and I'm sorely tempted to get some of the bigger ones. Most impressed.
And a painting update:
I've started on Eisenhorn. But I haven't finished him yet. I did get these two gems off the painting desk though:
A surprise. I bought something kind of awesome off TradeMe last week and if it arrives in quick time, it'll be here next week. If not, well, I'll post something else. Regardless, it will be a surprise...
Okay, I admit it, I'm tired of committing to things and then not feeling like actually doing them. So this time I'll just commit to having something painted for a blog post next week. :)