Sunday, 27 July 2025

Decisions were made....

So the Lancer is not built and there are a couple of reasons for this. One of them stems from me standing around in my office trying to work out how I wanted the legs to look and realising that I couldn't make it work the way I wanted to because it felt completely unnatural (for a robot) to stand like that. And the second stems from how I decided to fix it. 

The one bonus about building a second Cerastus Knight from GW plastics is that the leg assemblies are identical. Can you see where this is going? I decided I needed to swap the legs so I snapped the glue on the hip assemblies from the Castigator and rebuilt those legs to now be the legs for the Lancer. The Castigator gets a complete redesign and now looks like this: 

They're now the other way around and the Castigator is now leaning slightly back on it's right leg and stepping forward with the left. The legs had to be glued on given how the hip assemblies came apart so I've left all the armour plates separate so I can paint those and then I really only have to muck about with gunmetal. It'll be a challenge. 

Unsurprisingly, this has also created the opposite problem with the Lancer. Until I exactly work out how the arms go on, I am going to be challenged finishing the torso. But I had to start somewhere so start we have: 

 

 One Lancer head! Next I'll do the gunmetal and all the piping on the torso and procrastinate about the arms a little bit longer but I aim to have these done in the next couple of weeks. And if I get bored, Sturmtigers. 😆

Also, I had a great game against Pel's Gencon Paras with my Italian Guastatori yesterday that was pretty well on from turn one and I didn't take a single photo. What a mess. Given some scheduling drama llama, it's going to be workbenches for a bit but I have some cool stuff on the to do list so it's not all bad. 

Next Time

Knights and this random thing that's been sitting on my desk waiting for me to paint it since ValleyCon so I'm going to do it...   

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