Sunday, 7 July 2019

SPACESHIP!!!

I feel like that's a post title I've used before. And, not to put too fine a point on it, it's one I'll likely use again... 

I've finished the Valkyrie. Including the door gunners. Who made me use some VERY bad words. Repeatedly. But they look cool so it's fine. 

Exterior

Top down you can see the tiger stripe camo. I figure the underside should be blue-grey (and it is) and the topside should have the same vehicle camo as the rest of my army, given that it's a transport and ground attack aircraft and will be seen from the top! 


Front on she looks pretty sweet, including the armament. Multilaser. Hells yeah. I was slightly vexed that the normally seethrough canopy had ben painted but actually it looks pretty cool. The nose is missing some instrumentation (can't be helped with internet buys sometimes) but I'll pick those up sometime soon and fix them on the front. 


Port side you can see the kill markings (pre-placed optimism!) and a couple of nicknames for the pilot and gunner. Seemed rude not to have those there. Mortis is easy but Ordinatus? It's from the Latin 'to direct' so I'm reading it as 'Deadeye' because I can.   

Door Guns! 



The wings are magnetised so you can see the door gunners! They fill the door wells quite successfully and I wish I'd actually been able to fill the interior with actual troopers. It would look super cool. 

Next time
I'm working through the heavy platoon at the moment and when that's done, the Cadian infantry platoon will be finished. I've got some Sentinels and a Leman Russ to do (and I might get a second) and a platoon of Scions half built. Most of the bloggers are at a Team Yankee event next weekend so there'll definitely be something from there too.  

Friday, 5 July 2019

Pooch’s June update

What? June is gone? We are halfway through the year?

Yikes.

1. Paint a new 40k army

I had visions of painting more Krieg infantry but instead I painted up a series of psykers- a Primaris Psyker and 3 Wyrdvanes with their handler.

The Psykers all got simple greenstuff masks, which just helps them feel more Krieg-y.

As for the handler, I have actually had this idea built since like... January. After the desolation of the Krieg civil war, it fit for me that they would be extra hateful and skeptical of anything that could fall under the sway of the dark gods, so Psykers would have “minders”. In game terms, he is a fourth Wyrdvane.





2. Create a table of terrain to support a new game
Did this in March!

3. Make a modular terrain piece
I haven’t given this any thought, probably should?

4. Paint a Naval Fleet
Done! Did it in March

5. Finish something for an army I haven’t used in a year and take it to a tournament
On track to have this done for next month!

6. Buy a starter box and paint all of it
Did this one back in February

7. Paint every miniature for a game I own
Did this one too!

8. Paint a Space Marine Hero each month
On track here too, with another one painted. This one has the squad’s special weapon, a Plasmagun!

So that is six Space Marines, for six months so far....






9. Paint a stand-alone force
Did this one last month!

10. Update and improve a table of terrain
Working on this one at the moment, will be done for next month!

11. Paint something napoleonic
No further progress on this one, it’s firmly on the back burner. I mean, technically I have done it with the unit I have painted, but I feel like that doesn’t count...

12. Finish what I should have last year
Only one of these left, and I haven’t touched it since last year. Maybe next month?

So that means half way through the year, I have finished 5, with 2 in progress for July, 2 which are on track for the year and the rest I haven’t done much with. All in all, not bad!

But now it is time for  Mortywatch!

I have completed the build, and the painting of the first sub assembly. And I am loving it!

Add caption


Next month, more Krieg, a couple more categories done and more progress on Morty.

I hope....

Pooch

Sunday, 30 June 2019

Gang Warfare

It's been a tough week of not getting a lot of painting time but I have managed to get the Cawdor 99% done with a little experimental detailing left to do. 

Cawdor

Like I said last week, the whole gang is mixed blue and linen and aiming to look a bit dirty. So just a few pics rather than a long and rambly description. 

The mob
The boss and his offsider, with possibly the worst heavy weapon in Necromunda


Cawdor polearms. Because a gun works best strapped to a 6' pole right? 

Close up lunatics

The mad bomber and the sniper. Yep. Sniping with an autogun because that's how we do. 
I'm missing a second champion to play against Tank and Pooch's boxed gangs, but GW have (vexiungly?) just dropped a magnificent Cawdor bounty hunter from Forge World who will make an excellent champion too, so he's gone on the shopping list. And if I'm going to Forge World, I'll have to pick up a weapons kit and another sprue of dudes to make up some other variants...

On the experimentation front,  I picked up some Typhus Corrosion and Ryza Rust from GW yesterday and I'm doing a few experiments on how these two paints work together to give a rust effect. I want all the blades and spikey bits to look really rusty and tetanus-y. Seems like it'd fit well with the fluff.

Valkyrie!


I'm stiff fighting with the door gunners. It's very hard to get them to sit right when you can't take the hull apart. That's often the way with auction purchases. Mercifully the wings still come off so it's not impossible, just stupid hard. But I've got the tiger stripe on, repainted the whole thing in the right shade of green and have mapped out a bit of a transfer plan to make it look super cool. 

Next time
The Valkyrie will definitely be done and as blogger Scotty is working out a 1000 point narrative campaign to run through August, September and October, I have a few things I'll need to buy and get built and painted for that. On the plus side, doing that will just about get the Guard company finished too.

Sunday, 23 June 2019

Club day!

Tank and I had a couple of games at the club yesterday to test some TY and play our first game ever of Necromunda2.

Team Yankee
Fellow Regimenteers Pel and Scotty suggested testing out TY on an 8x4 at 90 points as a test for ValleyCon 2020. Pel particularly wanted to find out if the extra 2 lineal feet impacted the game and Tank wanted to give his work-in-progress Israelis out for a run.

Scotty and Pel played a corner-corner mission and Tank and I had a run through a long table-edge mission (Contact). I'm not going to run through a full blown battle report as we made a bunch of mistakes and derped around a lot so this was more about trying some stuff out so I'll throw up some nice piccies and jot down some post-game thoughts.

I took basically ALL my Marines (less some LAV-Ms and a HMMWV Scout Patrol) and Tank bought Magachs, Merkava 2s, Israeli infantry and Skyhawks!!

Pre-hoon moves! 
Hoon hoon!
The turn after a flight of Skyhawks shot down my Cobras, they returned and made some of my M60s unhappy!
Israeli infantry removes LAVs. Easily.

Airplane-based revenge!
LAVs take the objective!
In the end, the game was lost by Tank rolling reserves and then having them scatter onto the wrong flank two turns in a row. It was a bit of a disappointment as, had either of his infantry platoons arrived on 3 - 6 (instead of 1-2) then I'd have had a VERY scary platoon standing on the objective facing down four LAVs and 3 M60A1s.

So what did we learn? That being able to ram a dozen LAVs across the board in turn one and force the defender in Contact back towards the centre of the board and away from the objectives was good. The extra linear feet gave out some flanks for me to hoon around on but also meant that either of us could have rammed through gaps in the line as neither of us could really cover board-edge to board edge. It also made the flanks vulnerable to aircraft as most AA screens won't cover all of that - short of playing WARPAC with Geckos and Gophers.

Tank has been trying to work out how to get a good list out of the Israeli army and the conclusion at the end of this game we had a good chat, especially looking at what Pel was running with his Chiefs on the table next door, and there is definitely a list pushing Merkava 2s as a mainline tank and finding some of the silliness, like ITOW Jeeps and Perehs to make up for the AT19 on the Merkava.

We'll also all be at Panzerschreck in Palmy in a few weeks and so will be playing 140 points on an 8x4. While I think our crew reckon these games might be a touch too large but 90 on an 8x4 didn't feel too bad, much to my surprise.

Necromunda
So we had a bit of a technical fail, in that Tank left some of the key documents in the library at Casa del Tank but Battlescribe filled a few of the gaps for us and my hazy recollections of Necromunda 1 did a solid stand in (and, amazingly, were close to right!!). The game was really cinematic and some of the actions were super fun.

Rivet gun??

Axe cop looks down on the Goliath Leader having ineffectually lollipopped a frag grenade down there
The guy on the right has a 'Renderizer' and wow did he ever renderize! 

The Cawdor leader was shot with a stub cannon (!), failed to wound, pinned, failed to grab on and fell! 
The game was a lot of fun. GW have rolled in the best of Necromunda1 with some of the cleverness and slick rules of 40K 8th ed. Pretty pleased so far with how it went and we'll need to play some more - it'll be much more interesting once we get into some scenarios too.

We did learn that the Overseer Leadership skill is probably a bit broken once we worked out how it was supposed to work and that Blaze is the funniest rule in the game. I am going to have to get a weapon kit from Forgeworld (ignoring the screams from my wallet) and probably the bomb rats too since they're really badly funny.

Next time
The Cawdor are going to get finished and, if I can figure out how on earth to mount a couple of heavy bolter gunners, an Imperial Guard Valkyrie! Pooch and I picked up a pair on a local auction site and mine *really* needed it's door gunners. I've managed to get the bits but getting them reattached to an already assembled model might be a real challenge.

Sunday, 16 June 2019

Guardsmen and not Guardsmen

Cadians

Third squad complete:


Now I just need to finish the support squad and my platoon of Guardsmen will be complete. I'm starting to wonder if I need a fourth squad of dudes for the company and, given that they clock in at a shade under 100 points, it's not like it'll be hard to fit in. The question is whether or not I want to paint another squad.

Not Cadians! 

I've started working on the Cawdor too:

The studio scheme is black and blue and it was a bit dark for my liking. The Cawdor are supposed to be trash pickers and scavengers and black / dark brown seemed to be a colour that would hide the dirt  so I went with a dirty linen colour to go with the dark blue instead.

I think I might also have to look at a lightbox. If I'm not taking the photos first thing in the morning, when there's loads of sun, I'm finding it hard to get a well lit picture.

Next time
The rest of the Cawdor and some photos of our first game of the new Necromunda as Tank and I give it a crack. We're also testing out a larger scale game of TY on an 8x6 table. Should be interesting.

Sunday, 9 June 2019

Workbench update

So the cold and the jetlag has really put a dent in my productuvity this week and I think after the insane amount of stuff I did before I went away, it's going to take a while to get back in the swing of having things done for Sunday blog posts. But I have done some work this week.

Cadians
I got the base coats on the last infantry squad and while I was hoping to get them done today, the ability to concentrate for long periods hasn't really been there (thanks jetlag. Ugh.)

But rapid fire squad is coming along nicely. In the meantime, I also got the support squad assembled and based ready for priming. 

I rather like the idea that I'm deploying a platoon with sensible platoon level support. Not 9 mortars. One of these lascannons probably should be something else, but they just look so cool!

Fellow blogger Scotty is planning a narrative campaign (at 1000 points!) so I'd super keen to drop my Guard into that, led by one of my fearless Inquisitors. Who, you ask? The current plan is Greyfax because the model is awesome and I haven't put her on the table yet. And Karamazov seems like that would be stupid. 

Not Cadians
Because Cadians seem to have been a bit of a staple for me for a while (but so close to being done with the infantry!) I thought I'd get the Cawdor gangers built. The models are delightful, albeit not as poseable as I'd hoped, but definitely provide a better mix of options than the old metal range. I have close combat weapons!


Pooch, of course, reminded me that Forge World have also made some alternative weapon loadouts. And they look amazing. And I'll probably have to get them too. *Have To*. You understand. 

Next time
The finished Cadians, obviously, and probably a couple of test Cawdor models. Although, looking at the pile. maybe even my tidied up Khemrian skeletons for playing Kings of War Vanguard might make the cut. If I can remember how I painted them to add in the last couple of models!

Sunday, 2 June 2019

Had you noticed?


That all of my last four posts looked alarmingly familiar?

I went on holiday and craftily pre-published my weekly blog posts to make sure I kept up my self imposed requirement to blog weekly. :) So I painted a bunch of stuff over the month before I went away in amongst all my other projects!

So I went to Japan (amaze, BTW) and had high hopes for things I might be able to pick up based on a previous trip a few years ago. I wanted to get some scale model aircraft, in particular, to support some Team Yankee plans. I didn't have a lot of joy with the scale models unfortunately - since Gundams, while awesome and to scale, don't really slot into TY armies.

I did find a few little gems about the place though.

1. Some 1/100ish modern machinery from Tomica that will get repainted for my TY board.


2. Tank made me sad when he posted that he had no one to play Necromunda with, so I bought the Cawdor gang box. It looks like it'll be fun to put together and play. (Great excuse right?!)


3. And then there was the 'well, if I can't have some planes, then Imma buy a flying battleship': 


I saw the Space Battleship Yamato film at a film festival here a few years ago and it was awesome. So this popped into my head as a backup possible souvenir. I can't wait to put this together....

Saturday, 1 June 2019

Pooch's May update

Wasn't it just April? And now May has come and gone?

Well, at least I painted some stuff....

1. Paint a new 40k Army
Another month, another batch of Krieg. This time, we have 18 more infantry, including some more plasma guns and sergeants. In case you are counting, that leaves 10 to go, plus 5 weapon teams to make 5 full squads (which will be my full allotment).

We are slowly heading towards a legal (but awful) army of Imperial Guard!

I don't actually know which 18 were new this month, so this is all of the standard Krieg infantry I have painted so far...

But not only that, I also managed to finish up a Sentinel:

Stomp stomp PLASMA....

Spot the dead Kriegsman!

And a Hydra!

Four barrels of fun!

Krieg gunner. Because of course it needs a Krieg gunner.

2. Create a table of terrain to support a new game
Did this one back in March!

3. Make a modular terrain piece
No progress. No plans. Probably should think about it....

4. Paint a Naval Fleet
Did this one in March too!

5. Finish something for an army I haven't used in a year and take it to a tournament
This one is going to be July.....

6. Buy a starter box and paint all of it
Did this one back in February, although I have been thinking about other starter boxes.....

7. Paint every miniature for a game I own
Did this one too, back in February.

8. Paint a Space Marine Hero each month
On track! Another bolter-boy done, which brings us up to five. That's all of the bolter marines done, although I have had thoughts about doing some conversions on a couple to make it so that I have a full tactical squad.... 

Bolter AND bolt pistol

Old School bolter no less

The whole team!

9. Paint a standalone force
And another one done here too. This time, it is the Gellerpox Kill Team from the Rogue Trader box. You will have seen over the past few weeks that McZ has been painting up a storm getting Elucida and friends ready. Well, it only seemed right that I made sure ol' Vulgrar was ready too!

In terms of colours, I deliberately went with blues and purples, which keeps them in a similar colour space to my Death Guard army, but also makes them distinct, which I like. All in all, I am really happy with how they have turned out, and will be extra pleased to get them onto the table to play through the official scenarios!

The whole horde
The big boys!

Little scuttlers

The back of the little scuttlers

And the medium sized ones too!

10. Update and improve a table of terrain
No progress here, should have it done for a tournament in July....

11. Paint something Napoleonic
Still need to do that Perry order. Maybe next month?

12. Finish what I should have finished last year
As I said last time, there is only one of these things left. And I haven't even thought about getting it done. I really should tho....

So, in terms of goals, there are only three that I haven't made any sort of start on, two which are ongoing and the rest are completed. That is not a bad haul for only 5 months into the year!

I'm also going to introduce another section to this blog. One of the other Regimenters passed this to me on Wednesday. And in an effort to force me to do my best painting on it/to not get frustrated with it/to make sure I actually get it done/etc I am going to add it to this blog. So, from this blog forward we have MORTY-WATCH!



Next month.... Will he get better at photography? Will he paint more Krieg? Is he competent enough to actually paint something in sub-assemblies? For these questions and more, tune in next month....

Pooch